With a Season Pass and at least three DLC packs confirmed, Game Muse has a little think about where Bioshock Infinite will take players next. Here are five of our best suggestions and it goes without saying that this article features SPOILERS AHEAD so if you’re ok with that, sit back and let your thoughts wander into the possibilities.
Last chance to turn back now…
- The Leap Home
So we know that Elizabeth can open doors and pass into different realities but, moving away from the central plot, what if something goes terribly wrong and she and Booker are trapped leaping through a series of universes to put right what once went wrong? Much like the best television show of all time Quantum Leap (sorry Golden Girls fans) this would be a great excuse to jump from one unrelated environment to the next. We could have to rescue an old friend at the battle of Wounded Knee, escape the depths of Rapture, survive a shoot-out in the modern day or attack a Nazi outpost during the Second World War. Whatever the scenarios, they’ve got to be kept short and sweet as Booker and Elizabeth rapidly tear through time and space.
- Big Hands, Small Heart
When Bioshock 2 first hinted that players would take on the role of a Big Daddy some early reactions were “oh noes! He only has a drill and moves like a fat snail, this is an outrage, when is Shenmue 3 coming out?” or something along those lines. Likewise the cumbersome Handymen of Bioshock Infinite seem limited in their potential but we could once more go down the prototype route like Subject Delta to tell the tale of one of the very first Handymen who could still use weapons and vigors. You could even start off as a normal human who, as the result of a terrorist attack by the Vox Populi, has to undergo the Handyman process in order to remain alive. Thus beginning a heart-warming tale of revenge, reflection and finally redemption as you discover the beast you have become.
- Voice of the People
My main gripe with the Vox Populi was that they soon fell into the role of being generic bad guys with no real desire (or opportunity) to side with their cause. Even their leader Daisy Fitzroy felt rushed and largely irrelevant to the plot. What if then, you could take part in the Vox Uprising from the perspective of a put-down slave, someone who has first-hand experience of Columbia’s cruel Founders? You could start as a common foot solider before working your way up to Fitzroy’s right hand, living through key events of their struggle and perhaps, realising how insane her vision has become, deciding to abandon ship and escape a crumbling Columbia for yourself.
- Ballad of the Songbird
This could well prove to be problematic for the game’s engine but having the ability to control Elizabeth’s 30-foot winged guardian could tear open a whole world of exciting new possibilities. Imagine swooping around the open skies of Columbia during events running parallel to the original game, taking out the Vox Populi forces and airships on Comstock’s command as you desperately search for a missing Elizabeth. New attacks would need to be added other than claw swipes and ground pounds and unless bigger enemies are introduced there is a distinct element of being overpowered. That said it could also serve as a great backstory for this extraordinary creature, the origins and how it formed a chilling relationship with the girl locked inside the tower.
- The Fall of New York
Perhaps the ultimate what-if scenario involves Booker’s nightmarish vision (as shown in the original game) of a besieged New York coming true. Here our hero is thrust into 1980’s America as Columbia’s zeppelins rain fire down onto the streets while an older, jaded Elizabeth guides the attack. Imagine battling Patriots in Times Square, seeing the Songbird take out a squadron of F16 jets or scaling the Brooklyn Bridge to board (and bring down) a heavily defended airship. Throw in an emotional confrontation with Elizabeth, perhaps the final boss battle that was absent from the original release, and you could have a completely different take on familiar events.
So just a few ideas of where the Bioshock Infinite DLC could go. The question is; where would you take it?