Sit back and listen as Sony and Guerrilla Games team up to offer their creator insights into the development of Killzone: Shadow Fall for the PlayStation 4 with this latest ‘Conversations with Creators’ video series.
Executive producer Angie Smets shares how the impressive power behind the PlayStation 4 has simplified the creation of large scale environments and varied locations for the upcoming Killzone: Shadow Fall. Game Director Steven Ter Heide also talks about the increased visual fidelity that the new console is capable of, meaning that there is no longer a compromise in effects such as detailed resolutions, responsive lighting and rapid particle effects.
Killzone: Shadow Fall is set to be a PlayStation 4 launch tile later this year. It’s already shaping up to be a title of epic proportions but check back for more news as we get it.